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PlayerConnection vs Http Connection
Remo - Remote Runtime Editor for Unity
Updated 10 months ago by CapyTools
By default, Remo uses the same protocol used by Unity for handling connection between Editor and ...
Quick Setup Guide
Remo - Remote Runtime Editor for Unity
Updated 10 months ago by CapyTools
Requirements: - Unity > 2022.3.11f to 6000.3.*f Remo requires a Unity version newer than 2022.3...
Troubleshooting
Remo - Remote Runtime Editor for Unity
Updated 11 months ago by CapyTools
By default Remo make use of PlayerConnection to establish a connection between Editor and Player....
Roadmap - Upcoming Changes
Remo - Remote Runtime Editor for Unity
Updated 11 months ago by CapyTools
PLEASE DELETE THE OLD 'CapyTools/Common' FOLDER BEFORE UPDATING v1.1.1 [FIX] ...
Fix missing fields or properties
Remo - Remote Runtime Editor for Unity
Updated 1 year ago by CapyTools
In deployed Unity builds — especially with IL2CPP — you may find that some fields, methods, or p...
Overview
Remo - Remote Runtime Editor for Unity
Updated 1 year ago by CapyTools
Remo – Remote Runtime Editor for Unity WEBSITE - DOCUMENTATION - DISCORD Remo is a powerful deb...