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PlayerConnection vs Http Connection
Remo - Remote Runtime Editor for Unity
Updated 1 month ago by CapyTools
By default, Remo uses the same protocol used by Unity for handling connection between Editor and ...
Quick Setup Guide
Remo - Remote Runtime Editor for Unity
Updated 1 month ago by CapyTools
Requirements: - Unity > 2022.3.11f to 6000.3.*f Remo requires a Unity version newer than 2022.3...
Troubleshooting
Remo - Remote Runtime Editor for Unity
Updated 2 months ago by CapyTools
By default Remo make use of PlayerConnection to establish a connection between Editor and Player....
Roadmap - Upcoming Changes
Remo - Remote Runtime Editor for Unity
Updated 2 months ago by CapyTools
PLEASE DELETE THE OLD 'CapyTools/Common' FOLDER BEFORE UPDATING v1.1.1 [FIX] ...
Fix missing fields or properties
Remo - Remote Runtime Editor for Unity
Updated 6 months ago by CapyTools
In deployed Unity builds — especially with IL2CPP — you may find that some fields, methods, or p...
Overview
Remo - Remote Runtime Editor for Unity
Updated 6 months ago by CapyTools
Remo – Remote Runtime Editor for Unity WEBSITE - DOCUMENTATION - DISCORD Remo is a powerful deb...