Roadmap - Upcoming Changes
PLEASE DELETE THE OLD 'CapyTools/Common' FOLDER BEFORE UPDATING
v1.1.1
-
[FIX] - Fix remote connection not working for autoconnected player
-
[FIX] - Fix WebGL connection. To connect to a WebGL build, do a development build with 'Autoconnect profiler' and using 'Build and Run'
v1.1.0
[BUG FIXES]
- [FIX] - Hierarchy window not showing GameObjects path on selection
- [FIX] - Remote Server may still initialize on non development build if RemoServer prefab is present, regardless of 'Allow on Non-Development build'
- [FIX] - Fix generic serialized class not being retrieved.
- [FIX] - Player connection window show wrong player connected name
- [REMOTE INSPECTOR] Improve performance when fetching remote components methods.
- [REMOTE SCENE] Fly to gameobject by pressing [F] key
In the future
- Auto refresh
- Remote Profiler window (fps, memory usage, ...)
- More advanced remote console